Long-distance co-op planner

Friendslop Games for Long Distance Friends: Pick the Join Route First

The best friendslop games for long distance friends give both people one reliable way into the same session before the conversation begins. Choose either a game with stated native cross-platform co-op or a host-streamed local-co-op route, then test one invite while both friends are online. The game is a better fit when the join method is clear enough to repeat next week.

Original diagram showing two distant friends connecting through a tested native cross-play or host-streamed co-op route
Make the invite route the first decision, not the last troubleshooting task.

Start with the route both friends can actually use

A native cross-platform game is the cleanest route when each person uses a different system. Total Mayhem's official announcement says that We Were Here Together supports cross-play across PC, PlayStation, Xbox, and Nintendo Switch. That gives a long-distance pair a named platform set to check before buying or scheduling the session.

A PC-hosted local co-op game can be a fallback when native online co-op is not the route your pair needs. Steam says Remote Play Together lets one player own and run a compatible local multiplayer game while invited friends join online; video, audio, voice, and controller input are streamed through the host connection. Test the guest controller before choosing it for a full evening.

Make the first call a short connection test

Use the first few minutes to prove the invitation, controller, and in-game co-op mode rather than to start the campaign immediately. Have one person host, send one invite, and confirm that both players can move and hear the intended game audio. A failed invite is useful information when there is still time to switch routes.

Keep the fallback different from the first choice. If the plan is a native cross-platform puzzle game, keep a Remote Play Together-compatible local co-op option ready; if the plan is host streaming, keep a native cross-platform title ready. Changing the joining model is more useful than retrying the same failed lobby.

Friendslop games for long distance friends: per-game chooser

Group situationPlatform availabilityCross-play statusOnline / co-op conditionPriceWho it suits
Friends on different PC, console, or Switch systemsWe Were Here Together’s official announcement names PC, PlayStation, Xbox, and Nintendo Switch.The announcement says cross-play is available across those platforms.Both friends need to confirm their platform can reach the same session.Check the current official storefront for each platform.A pair choosing a native cross-platform puzzle route.
Two Steam users, with one friend owning the full gameIt Takes Two Friend’s Pass is available on Steam.Use the game's stated online-co-op and account requirements; do not assume a console route from the Steam listing.The store says the guest downloads Friend’s Pass while the other friend owns the full game.Friend’s Pass is listed as free; check the live store for the full game price.A two-person PC pair that wants a defined owner-and-guest arrangement.
PC host with a compatible local co-op gameSteam Remote Play Together connects the host PC to invited players online.This is host streaming, not game-specific native cross-play.One player runs the game; test the invite, guest input, and connection first.Check the live Steam listing for the chosen compatible game.A pair willing to use the host’s PC as the session route.

The answer for long-distance friends

Pick the co-op route that both friends can test now, then keep one alternative that joins in a different way. A repeatable invite is what turns a game recommendation into a long-distance ritual.